Nix (Dev) 3.5.10
dev - 3.5.10 - 1af9301
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AimBuilder.hpp
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1#ifndef IV_SRC_UNITS_BUILDERS_AIMBUILDER_HPP_
2#define IV_SRC_UNITS_BUILDERS_AIMBUILDER_HPP_
3
5
6namespace iv::units
7{
8
9class AimBuilder final : public UnitBuilder
10{
11public:
12 explicit AimBuilder(iv::types::unitId unitId) : UnitBuilder(unitId)
13 {
14 }
15
16 std::shared_ptr<iv::units::Unit> build() override;
17
18private:
19 static void configureWiredAnalogInputChannels(const std::shared_ptr<iv::channels::AbstractChannel> &channel);
20};
21
22}// namespace iv::units
23
24#endif//IV_SRC_UNITS_BUILDERS_AIMBUILDER_HPP_
Definition UnitBuilder.hpp:7
Definition AimBuilder.hpp:10
static void configureWiredAnalogInputChannels(const std::shared_ptr< iv::channels::AbstractChannel > &channel)
Definition AimBuilder.cpp:30
std::shared_ptr< iv::units::Unit > build() override
Definition AimBuilder.cpp:7
AimBuilder(iv::types::unitId unitId)
Definition AimBuilder.hpp:12
uint16_t unitId
Definition types.hpp:77
Definition AbstractChannel.hpp:16