Nix (Dev) 3.5.10
dev - 3.5.10 - 1af9301
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CMatrix4x4 Member List

This is the complete list of members for CMatrix4x4, including all inherited members.

appendScale(double sx, double sy, double sz)CMatrix4x4
appendTranslation(double tx, double ty, double tz)CMatrix4x4
CMatrix4x4()CMatrix4x4
CMatrix4x4(const CMatrix4x4 &matrix)CMatrix4x4
CMatrix4x4(const double matrix[16])CMatrix4x4explicit
CMatrix4x4(const double matrix[4][4])CMatrix4x4explicit
CMatrix4x4(const float matrix[16])CMatrix4x4explicit
CMatrix4x4(const SValues &values)CMatrix4x4explicit
createAxis(double Ux, double Uy, double Uz, double Vx, double Vy, double Vz)CMatrix4x4static
createExtrusion(double Nx, double Ny, double Nz)CMatrix4x4static
createIdentity()CMatrix4x4static
createRotate(double angleRotate, double Ux, double Uy, double Uz)CMatrix4x4static
createScale(double sx, double sy, double sz)CMatrix4x4static
createTranslation(double tx, double ty, double tz)CMatrix4x4static
getMatrix(double valuesMatrix[4][4]) constCMatrix4x4
inverse() constCMatrix4x4
isIdentity() constCMatrix4x4
m_matrixCMatrix4x4
m_valuesCMatrix4x4
multiplication(const CMatrix4x4 &matrix) constCMatrix4x4
operator=(const CMatrix4x4 &other)CMatrix4x4
operator=(CMatrix4x4 &&other) noexceptCMatrix4x4
operator==(const CMatrix4x4 &b) constCMatrix4x4
transformationDistance(double distanceX, double distanceY, double *distanceXTrans, double *distanceYTrans) constCMatrix4x4
transformationDistanceX(double distance, double *distanceTrans) constCMatrix4x4
transformationDistanceY(double distance, double *distanceTrans) constCMatrix4x4
transformationPoint3D(double x, double y, double z, double *xTrans, double *yTrans, double *zTrans) constCMatrix4x4
transformationPoints2D(const std::shared_ptr< std::vector< iv::math::geometry::Point2d > > &points) constCMatrix4x4
transformationPoints2DInSitu(std::vector< iv::math::geometry::Point2d > &points) constCMatrix4x4
transformationPoints3D(const std::shared_ptr< std::vector< iv::math::geometry::Point3d > > &points) constCMatrix4x4
transformationPoints3DArrayC(const float *vertex, uint64_t numPoints) constCMatrix4x4
transformationPoints3DArrayC(const std::vector< iv::math::geometry::Point3d > &vertex) constCMatrix4x4inline
transformationPoints3DInSitu(const std::shared_ptr< std::vector< iv::math::geometry::Point3d > > &points) constCMatrix4x4
transformationUnitVector(double Ux, double Uy, double Uz, double *UxTrans, double *UyTrans, double *UzTrans) constCMatrix4x4
transformationVector(double Ux, double Uy, double Uz, double *UxTrans, double *UyTrans, double *UzTrans) constCMatrix4x4
~CMatrix4x4()CMatrix4x4