Nix (Dev) 3.5.10
dev - 3.5.10 - 1af9301
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This is the complete list of members for CMatrix4x4, including all inherited members.
appendScale(double sx, double sy, double sz) | CMatrix4x4 | |
appendTranslation(double tx, double ty, double tz) | CMatrix4x4 | |
CMatrix4x4() | CMatrix4x4 | |
CMatrix4x4(const CMatrix4x4 &matrix) | CMatrix4x4 | |
CMatrix4x4(const double matrix[16]) | CMatrix4x4 | explicit |
CMatrix4x4(const double matrix[4][4]) | CMatrix4x4 | explicit |
CMatrix4x4(const float matrix[16]) | CMatrix4x4 | explicit |
CMatrix4x4(const SValues &values) | CMatrix4x4 | explicit |
createAxis(double Ux, double Uy, double Uz, double Vx, double Vy, double Vz) | CMatrix4x4 | static |
createExtrusion(double Nx, double Ny, double Nz) | CMatrix4x4 | static |
createIdentity() | CMatrix4x4 | static |
createRotate(double angleRotate, double Ux, double Uy, double Uz) | CMatrix4x4 | static |
createScale(double sx, double sy, double sz) | CMatrix4x4 | static |
createTranslation(double tx, double ty, double tz) | CMatrix4x4 | static |
getMatrix(double valuesMatrix[4][4]) const | CMatrix4x4 | |
inverse() const | CMatrix4x4 | |
isIdentity() const | CMatrix4x4 | |
m_matrix | CMatrix4x4 | |
m_values | CMatrix4x4 | |
multiplication(const CMatrix4x4 &matrix) const | CMatrix4x4 | |
operator=(const CMatrix4x4 &other) | CMatrix4x4 | |
operator=(CMatrix4x4 &&other) noexcept | CMatrix4x4 | |
operator==(const CMatrix4x4 &b) const | CMatrix4x4 | |
transformationDistance(double distanceX, double distanceY, double *distanceXTrans, double *distanceYTrans) const | CMatrix4x4 | |
transformationDistanceX(double distance, double *distanceTrans) const | CMatrix4x4 | |
transformationDistanceY(double distance, double *distanceTrans) const | CMatrix4x4 | |
transformationPoint3D(double x, double y, double z, double *xTrans, double *yTrans, double *zTrans) const | CMatrix4x4 | |
transformationPoints2D(const std::shared_ptr< std::vector< iv::math::geometry::Point2d > > &points) const | CMatrix4x4 | |
transformationPoints2DInSitu(std::vector< iv::math::geometry::Point2d > &points) const | CMatrix4x4 | |
transformationPoints3D(const std::shared_ptr< std::vector< iv::math::geometry::Point3d > > &points) const | CMatrix4x4 | |
transformationPoints3DArrayC(const float *vertex, uint64_t numPoints) const | CMatrix4x4 | |
transformationPoints3DArrayC(const std::vector< iv::math::geometry::Point3d > &vertex) const | CMatrix4x4 | inline |
transformationPoints3DInSitu(const std::shared_ptr< std::vector< iv::math::geometry::Point3d > > &points) const | CMatrix4x4 | |
transformationUnitVector(double Ux, double Uy, double Uz, double *UxTrans, double *UyTrans, double *UzTrans) const | CMatrix4x4 | |
transformationVector(double Ux, double Uy, double Uz, double *UxTrans, double *UyTrans, double *UzTrans) const | CMatrix4x4 | |
~CMatrix4x4() | CMatrix4x4 |