ePriority enum name | iv::ui::graphics::Material | |
getColor() const | iv::ui::graphics::Material | |
getMaterialData(iv::types::color *color, float *r, float *g, float *b, float *a, Material::ePriority *priority, float *widthLine) const | iv::ui::graphics::Material | |
getNameMaterial() const | iv::ui::graphics::Material | |
getTexture() const | iv::ui::graphics::Material | |
hasTexture() const | iv::ui::graphics::Material | |
isMaterial(const std::string &nameMaterial) const | iv::ui::graphics::Material | |
isSameMaterial(const Material *material) const | iv::ui::graphics::Material | |
m_color | iv::ui::graphics::Material | private |
m_nameMaterial | iv::ui::graphics::Material | private |
m_priority | iv::ui::graphics::Material | private |
m_textureAlpha | iv::ui::graphics::Material | private |
m_textureImage | iv::ui::graphics::Material | private |
m_widthLine | iv::ui::graphics::Material | private |
m_withTexture | iv::ui::graphics::Material | private |
Material() | iv::ui::graphics::Material | |
Material(std::string_view nameMaterial, iv::types::color color) | iv::ui::graphics::Material | |
Material(std::string_view nameMaterial, iv::types::color color, float textureAlpha) | iv::ui::graphics::Material | |
Material(std::string_view nameMaterial, iv::types::color color, std::shared_ptr< iv::ui::graphics::Image > textureImage) | iv::ui::graphics::Material | |
Material(std::string_view nameMaterial, iv::types::color color, float textureAlpha, std::shared_ptr< iv::ui::graphics::Image > textureImage) | iv::ui::graphics::Material | |
Material(std::string_view nameMaterial, float r, float g, float b, float a) | iv::ui::graphics::Material | |
Material(std::string_view nameMaterial, float r, float g, float b, float a, std::shared_ptr< iv::ui::graphics::Image > textureImage) | iv::ui::graphics::Material | |
Material(const Material &other) | iv::ui::graphics::Material | |
Material(Material &&other) noexcept | iv::ui::graphics::Material | |
operator=(const Material &other) | iv::ui::graphics::Material | |
operator=(Material &&other) noexcept | iv::ui::graphics::Material | |
operator==(const Material &other) const | iv::ui::graphics::Material | |
setPriority(Material::ePriority priority) | iv::ui::graphics::Material | |
setWidthLine(float widthLine) | iv::ui::graphics::Material | |
updateMaterial(const Material &material) | iv::ui::graphics::Material | |
~Material() | iv::ui::graphics::Material | virtual |