Nix (Dev) 3.5.10
dev - 3.5.10 - 1af9301
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iv::ui::graphics::Material Member List

This is the complete list of members for iv::ui::graphics::Material, including all inherited members.

ePriority enum nameiv::ui::graphics::Material
getColor() constiv::ui::graphics::Material
getMaterialData(iv::types::color *color, float *r, float *g, float *b, float *a, Material::ePriority *priority, float *widthLine) constiv::ui::graphics::Material
getNameMaterial() constiv::ui::graphics::Material
getTexture() constiv::ui::graphics::Material
hasTexture() constiv::ui::graphics::Material
isMaterial(const std::string &nameMaterial) constiv::ui::graphics::Material
isSameMaterial(const Material *material) constiv::ui::graphics::Material
m_coloriv::ui::graphics::Materialprivate
m_nameMaterialiv::ui::graphics::Materialprivate
m_priorityiv::ui::graphics::Materialprivate
m_textureAlphaiv::ui::graphics::Materialprivate
m_textureImageiv::ui::graphics::Materialprivate
m_widthLineiv::ui::graphics::Materialprivate
m_withTextureiv::ui::graphics::Materialprivate
Material()iv::ui::graphics::Material
Material(std::string_view nameMaterial, iv::types::color color)iv::ui::graphics::Material
Material(std::string_view nameMaterial, iv::types::color color, float textureAlpha)iv::ui::graphics::Material
Material(std::string_view nameMaterial, iv::types::color color, std::shared_ptr< iv::ui::graphics::Image > textureImage)iv::ui::graphics::Material
Material(std::string_view nameMaterial, iv::types::color color, float textureAlpha, std::shared_ptr< iv::ui::graphics::Image > textureImage)iv::ui::graphics::Material
Material(std::string_view nameMaterial, float r, float g, float b, float a)iv::ui::graphics::Material
Material(std::string_view nameMaterial, float r, float g, float b, float a, std::shared_ptr< iv::ui::graphics::Image > textureImage)iv::ui::graphics::Material
Material(const Material &other)iv::ui::graphics::Material
Material(Material &&other) noexceptiv::ui::graphics::Material
operator=(const Material &other)iv::ui::graphics::Material
operator=(Material &&other) noexceptiv::ui::graphics::Material
operator==(const Material &other) constiv::ui::graphics::Material
setPriority(Material::ePriority priority)iv::ui::graphics::Material
setWidthLine(float widthLine)iv::ui::graphics::Material
updateMaterial(const Material &material)iv::ui::graphics::Material
~Material()iv::ui::graphics::Materialvirtual