#include <CPositionCamera.hpp>
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| CPositionCamera () |
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| CPositionCamera (double eyeX, double eyeY, double eyeZ, double pointReferenceX, double pointReferenceY, double pointReferenceZ, double upX, double upY, double upZ) |
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| CPositionCamera (const CPositionCamera &positionCamera) |
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virtual | ~CPositionCamera () |
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void | backCamera (double step) |
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void | frontCamera (double step) |
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void | incrRotationCamera (double incrRotXDegrees, double incrRotYDegrees, double incrRotZDegrees) |
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void | makeRotationCamera (IGraphics *graphics) const |
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void | positionCamera (IGraphics *graphics) const |
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void | getRotation (double *rotXDegrees, double *rotYDegrees, double *rotZDegrees) const |
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void | setParametricRotation (double t, double rotXIniDegrees, double rotYIniDegrees, double rotZIniDegrees, double rotXEndDegrees, double rotYEndDegrees, double rotZEndDegrees) |
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◆ CPositionCamera() [1/3]
CPositionCamera::CPositionCamera |
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◆ CPositionCamera() [2/3]
CPositionCamera::CPositionCamera |
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double | eyeX, |
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double | eyeY, |
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double | eyeZ, |
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double | pointReferenceX, |
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double | pointReferenceY, |
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double | pointReferenceZ, |
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double | upX, |
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double | upY, |
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double | upZ ) |
◆ CPositionCamera() [3/3]
◆ ~CPositionCamera()
CPositionCamera::~CPositionCamera |
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virtualdefault |
◆ backCamera()
void CPositionCamera::backCamera |
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double | step | ) |
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◆ frontCamera()
void CPositionCamera::frontCamera |
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double | step | ) |
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◆ getRotation()
void CPositionCamera::getRotation |
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double * | rotXDegrees, |
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double * | rotYDegrees, |
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double * | rotZDegrees ) const |
◆ incrRotationCamera()
void CPositionCamera::incrRotationCamera |
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double | incrRotXDegrees, |
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double | incrRotYDegrees, |
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double | incrRotZDegrees ) |
◆ makeRotationCamera()
void CPositionCamera::makeRotationCamera |
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IGraphics * | graphics | ) |
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◆ positionCamera()
void CPositionCamera::positionCamera |
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IGraphics * | graphics | ) |
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◆ setParametricRotation()
void CPositionCamera::setParametricRotation |
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double | t, |
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double | rotXIniDegrees, |
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double | rotYIniDegrees, |
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double | rotZIniDegrees, |
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double | rotXEndDegrees, |
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double | rotYEndDegrees, |
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double | rotZEndDegrees ) |
◆ m_eyeX
double CPositionCamera::m_eyeX |
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◆ m_eyeY
double CPositionCamera::m_eyeY |
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◆ m_eyeZ
double CPositionCamera::m_eyeZ |
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◆ m_pointReferenceX
double CPositionCamera::m_pointReferenceX |
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◆ m_pointReferenceY
double CPositionCamera::m_pointReferenceY |
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◆ m_pointReferenceZ
double CPositionCamera::m_pointReferenceZ |
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◆ m_rotXDegrees
double CPositionCamera::m_rotXDegrees |
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◆ m_rotYDegrees
double CPositionCamera::m_rotYDegrees |
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◆ m_rotZDegrees
double CPositionCamera::m_rotZDegrees |
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◆ m_upX
double CPositionCamera::m_upX |
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◆ m_upY
double CPositionCamera::m_upY |
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◆ m_upZ
double CPositionCamera::m_upZ |
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The documentation for this class was generated from the following files: