#include <CStackWindows.hpp>
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| CStackWindows () |
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virtual | ~CStackWindows () |
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void | drawScene (IGraphics *graphics, double xSizeScreen, double ySizeScreen, CTheme *theme) |
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bool | hasProcessFocus () const |
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void | nextFrameAnimation () |
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void | popWindow (IGraphics *graphics) |
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void | processEvent (CEventGraphics *evt, double xSizeScreen, double ySizeScreen) |
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void | pushWindow (IWindowGraphics *window) |
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void | removeWindow (IGraphics *graphics, IWindowGraphics *window) |
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void | removeAll (IGraphics *graphics) |
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void | update (IGraphics *graphics, double sizeXScreen, double sizeYScreen, CTheme *theme, CLibraryImages *libraryImages) |
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IWindowGraphics * | getCurrentWindows () |
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◆ CStackWindows()
CStackWindows::CStackWindows |
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default |
◆ ~CStackWindows()
CStackWindows::~CStackWindows |
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virtualdefault |
◆ drawScene()
void CStackWindows::drawScene |
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IGraphics * | graphics, |
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double | xSizeScreen, |
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double | ySizeScreen, |
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CTheme * | theme ) |
◆ getCurrentWindows()
◆ hasProcessFocus()
bool CStackWindows::hasProcessFocus |
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const |
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nodiscard |
◆ nextFrameAnimation()
void CStackWindows::nextFrameAnimation |
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◆ popWindow()
void CStackWindows::popWindow |
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IGraphics * | graphics | ) |
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◆ processEvent()
void CStackWindows::processEvent |
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CEventGraphics * | evt, |
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double | xSizeScreen, |
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double | ySizeScreen ) |
◆ pushWindow()
◆ removeAll()
void CStackWindows::removeAll |
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IGraphics * | graphics | ) |
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◆ removeWindow()
◆ update()
◆ m_stack
The documentation for this class was generated from the following files: